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===Back of card summary===
 
===Back of card summary===
Anthro-simulation is designed to create a social environment, based on a metaphor or counter-factual, in which tolerated failure is used to embed learning through a human-controlled simulation. Human facilitation (as opposed to a machine/agent simulation environment) allows the amplification of surprise and creates a safe-fail environment for experimentation and discovery. The method builds on the fact that people learn faster through partial tolerated failure and under conditions of uncertainty. It works by displacing people into an environment based on a metaphor or a counter-factual and setting up situations in which they can only fail.
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Anthro-simulation is designed to create a game for parallel teams in which failure is used to embed learning through a human-mediated simulation. Human facilitation (as opposed to a machine/agent simulation environment) allows the amplification of surprise and creates a safe-fail environment for experimentation and discovery. The method builds on the fact that people learn faster through partial tolerated failure and under conditions of uncertainty. There are options to for the dame to be based on a metaphor (for example a science fiction case) or a counterfactual universe.
    
===How can it be used?===
 
===How can it be used?===